Digital rot, by design.
Three operators make the tone. What comes after ruins it.
vst3 + au on macos · vst3 on windows
Only what shapes the sound.
Alien matter sits in the middle of the window, raymarched and wired to the voice. Play and it moves.
Around it, only the controls that decide what the sound is. Vortex and Helix bend the harmonic ratios, Plasma scales the modulator levels, Drive and Fold do the damage, and each effect keeps its own switch.
Everything else is behind the Advanced button.
Put an LFO on anything.
Three operator FM, six algorithms. Three LFOs, eight slots each, into 64 destinations. Reverb size is one. Delay time is another.
Assignment is a button click, then a knob click. The dirty chain runs per voice, so a chord does not smear through one shared distortion stage.
A 32 step gate sits after the reverb and chops the finished mix, tails included.
Let it write the patch.
If you’d rather not do the sound design, don’t. randomize is not a dice roll per knob, it follows a recipe of its own.
mutate is that recipe with an amount knob on it. Wide open it lands where randomize would; below that your patch moves that far toward it. Knobs slide, waveforms jump. Press it under a held chord and nothing cuts.
Lock what you like first. Two single takes below, no edits. Count the duds.
Not 153 variations on a pad.
Eight categories: bass, lead, pluck, keys, pad, texture, drums, FX. Drums and FX are 66 of the 153 between them. Filter by category, pack or favourite, or type a name.
Favourite what you keep, and send one you made straight to another Parasite user.
tap a panel for sound